Now that you have Rogue Engine installed and know how to open and create projects there are a few things you can do:
Keep reading this guide
If you're not sure what to do next you should read the Editor manual. This comprehensive guide will help you understand how the Editor works.
The Engine API manual is a great place to learn how to code your scripts and components.
Download an Example
One great thing you can do is download an example to see how a working project is made. That's a fantastic complement to this guide. Study the components, the project structure, the settings and take your new found knowledge to your projects.
In the future there will be tutorials and other useful content on BeardScript's YouTube channel. For now you can benefit from any Three.js tutorial you can find.
Three.js is the WebGL library behind Rogue Engine. It's crucial that you learn how to use it if you're planning to write any code.
In the Resources section of this website you'll find a few guides and books to help you get started.
In the Resources section of this website you'll find some resources to aid you in just that.
Most of us hate it at the beginning and end up loving it 😍.
Join the community
If you haven't yet, join the community. This is a great way to interact and learn with other people using either Rogue Engine and Three.js.
Be respectful, be mindful and don't hesitate to offer your help if you can. I'm sure someone will reciprocate. It goes both ways.