Importing external Assets is a crucial part of the development experience in Rogue Engine or any engine. You need a way to get that cute Pikachu model you've been working on, into the editor
How to import external Assets
There's two ways to go about this:
1. OS file manager
You can just go into your Assets folder with your OS file manager and paste your files there. The editor will automatically refresh and display the new files in the Project window.
2. Import Assets menu
Right click on the target folder and select the Import Assets option in the context menu. A dialog will come up for you to choose your files.
Bonus: Terminal
Yeah that, use your terminal you beautiful little nerd ❤.